A downloadable game



Background

This game was inspired by my two favorite types of games. Rogue-like adventure games, with perma-death, where you have to collect items in order to survive as long as you can, combined with top-down spaceship combat.

I love rogue-like adventure games. Games where you start with a simple character with relatively weak stats and have to collect items in order to make your character stronger so you can fight bigger enemies. I love thrill and satisfaction of looting enemies and building my arsenal of items. Combined with the fact that death means starting over from the beginning for a chance at a completely different run, means that you can play a game an infinite amount of times, having every play-through unique.

I also love space games. Games where you are the pilot of your own ship and you explore the galaxy. I'm in love with the sci-fi universe where a person can get into their own spaceship and fly around the universe to do whatever they please; mining, bounty hunting, trading exploration, etc..

With both of these on my mind, I thought to myself: I wonder if there is a game that combines the two... Unable to find the game I wanted, I thought why not make it myself?! Then I can make the perfect combination of my two favorite play styles into the perfect game!

So this was the spark of Vectro.

Demo coming soon!!


Early Prototype Gameplay

Early Prototype Gameplay