Vectro
A downloadable game
Background
This game was inspired by my two favorite types of games. Rogue-like adventure games, with perma-death, where you have to collect items in order to survive as long as you can, combined with top-down spaceship combat.
I love rogue-like adventure games. Games where you start with a simple character with relatively weak stats and have to collect items in order to make your character stronger so you can fight bigger enemies. I love thrill and satisfaction of looting enemies and building my arsenal of items. Combined with the fact that death means starting over from the beginning for a chance at a completely different run, means that you can play a game an infinite amount of times, having every play-through unique.
I also love space games. Games where you are the pilot of your own ship and you explore the galaxy. I'm in love with the sci-fi universe where a person can get into their own spaceship and fly around the universe to do whatever they please; mining, bounty hunting, trading exploration, etc..
With both of these on my mind, I thought to myself: I wonder if there is a game that combines the two... Unable to find the game I wanted, I thought why not make it myself?! Then I can make the perfect combination of my two favorite play styles into the perfect game!
So this was the spark of Vectro.
Demo coming soon!!
Early Prototype Gameplay
Status | In development |
Author | TrentLS |
Genre | Shooter, Adventure |
Made with | GIMP, Unity, Blender |
Tags | Roguelike, Space, Top-Down, Top Down Adventure, Top down shooter |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |